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JustAnotherDnDGame 0.1.0
Jeu de rĂ´le tactique au d20, vue de dessus, en C++/Qt
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This is the complete list of members for core::ParticleSystem, including all inherited members.
| _baseSeed | core::ParticleSystem | private |
| _order | core::ParticleSystem | private |
| _stepIndex | core::ParticleSystem | private |
| aliveCount() const noexcept | core::ParticleSystem | inline |
| clear(World &world) | core::ParticleSystem | |
| emitDashTrail(World &world, Vector2 position, float facing) | core::ParticleSystem | |
| emitDeath(World &world, Vector2 position) | core::ParticleSystem | |
| emitLanding(World &world, Vector2 position, float impactSpeed) | core::ParticleSystem | |
| ParticleSystem(std::uint64_t seed=DEFAULT_PARTICLE_SEED) noexcept | core::ParticleSystem | explicit |
| reserveSlot(World &world) | core::ParticleSystem | private |
| spawn(World &world, const ParticleEffect &effect, Vector2 origin, Vector2 direction, ParticleKind kind) | core::ParticleSystem | |
| update(World &world, float fixedDelta) | core::ParticleSystem |