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JustAnotherDnDGame 0.1.0
Jeu de rĂ´le tactique au d20, vue de dessus, en C++/Qt
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This is the complete list of members for hmi::Camera2D, including all inherited members.
| _center | hmi::Camera2D | private |
| _shakeOffsetPixels | hmi::Camera2D | private |
| _viewportHeight | hmi::Camera2D | private |
| _viewportWidth | hmi::Camera2D | private |
| _zoom | hmi::Camera2D | private |
| Camera2D(int viewportWidth, int viewportHeight) | hmi::Camera2D | |
| center() const noexcept | hmi::Camera2D | inline |
| fitZoom(float availableWidth, float availableHeight, float contentWidth, float contentHeight, float margin=1.0f) | hmi::Camera2D | static |
| PIXELS_PER_UNIT | hmi::Camera2D | static |
| projectionMatrix() const | hmi::Camera2D | |
| scale() const | hmi::Camera2D | private |
| screenToWorld(const core::Vector2 &screen) const | hmi::Camera2D | |
| setCenter(const core::Vector2 &worldCenter) | hmi::Camera2D | |
| setShakeOffsetPixels(const core::Vector2 &offsetPixels) | hmi::Camera2D | inline |
| setViewportSize(int viewportWidth, int viewportHeight) | hmi::Camera2D | |
| setZoom(float zoom) | hmi::Camera2D | |
| visibleBounds() const | hmi::Camera2D | |
| worldToScreen(const core::Vector2 &world) const | hmi::Camera2D | |
| zoom() const noexcept | hmi::Camera2D | inline |