JustAnotherDnDGame
0.1.0
Jeu de rĂ´le tactique au d20, vue de dessus, en C++/Qt
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hmi::ComposedScene Member List
This is the complete list of members for
hmi::ComposedScene
, including all inherited members.
_considered
hmi::ComposedScene
private
_culled
hmi::ComposedScene
private
_quads
hmi::ComposedScene
private
_textureBytes
hmi::ComposedScene
private
_textureOrder
hmi::ComposedScene
private
_visibleBounds
hmi::ComposedScene
private
addLine
(RenderLayer layer, TextureHandle texture, std::int32_t sortOrder, const LineQuad &quad)
hmi::ComposedScene
addSprite
(RenderLayer layer, TextureHandle texture, std::int32_t sortOrder, const SpriteQuad &quad)
hmi::ComposedScene
addTextureBytes
(std::size_t bytes) noexcept
hmi::ComposedScene
batchCount
() const noexcept
hmi::ComposedScene
clear
() noexcept
hmi::ComposedScene
clearVisibleBounds
() noexcept
hmi::ComposedScene
CULLING_MARGIN_UNITS
hmi::ComposedScene
static
cullingBounds
() const noexcept
hmi::ComposedScene
isCullingEnabled
() const noexcept
hmi::ComposedScene
inline
isVisible
(const core::Rect &bounds) const
hmi::ComposedScene
private
quads
() const noexcept
hmi::ComposedScene
inline
setVisibleBounds
(const core::Rect &worldBounds) noexcept
hmi::ComposedScene
size
() const noexcept
hmi::ComposedScene
inline
sort
()
hmi::ComposedScene
statistics
() const noexcept
hmi::ComposedScene
textureRank
(TextureHandle texture)
hmi::ComposedScene
private
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1.16.1