JustAnotherDnDGame 0.1.0
Jeu de rĂ´le tactique au d20, vue de dessus, en C++/Qt
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hmi::SpriteBatch Member List

This is the complete list of members for hmi::SpriteBatch, including all inherited members.

_batcheshmi::SpriteBatchprivate
_bindingshmi::SpriteBatchprivate
_currenthmi::SpriteBatchprivate
_indexBufferhmi::SpriteBatchprivate
_layoutBindingshmi::SpriteBatchprivate
_pendingIndexUploadhmi::SpriteBatchprivate
_pipelinehmi::SpriteBatchprivate
_pipelinePasshmi::SpriteBatchprivate
_projectionshmi::SpriteBatchprivate
_recordinghmi::SpriteBatchprivate
_rhihmi::SpriteBatchprivate
_samplerhmi::SpriteBatchprivate
_uniformBufferhmi::SpriteBatchprivate
_uniformSlotshmi::SpriteBatchprivate
_uniformStridehmi::SpriteBatchprivate
_vertexBufferhmi::SpriteBatchprivate
_verticeshmi::SpriteBatchprivate
begin(const DirectX::XMFLOAT4X4 &projection, TextureHandle texture)hmi::SpriteBatch
beginFrame()hmi::SpriteBatch
bindingsFor(QRhiTexture *texture)hmi::SpriteBatchprivate
closeBatch()hmi::SpriteBatchprivate
draw(const SpriteQuad &quad)hmi::SpriteBatch
draw(const LineQuad &line)hmi::SpriteBatch
end()hmi::SpriteBatch
ensurePipeline(QRhiRenderTarget *target)hmi::SpriteBatchprivate
ensureUniformCapacity(std::size_t batchCount)hmi::SpriteBatchprivate
ensureVertexCapacity(std::size_t quadCount)hmi::SpriteBatchprivate
MAXIMUM_QUADShmi::SpriteBatchprivatestatic
operator=(const SpriteBatch &)=deletehmi::SpriteBatch
rhi() const noexcepthmi::SpriteBatchinline
SpriteBatch(QRhi *rhi)hmi::SpriteBatchexplicit
SpriteBatch(const SpriteBatch &)=deletehmi::SpriteBatch
submit(QRhiCommandBuffer *commandBuffer, QRhiRenderTarget *target, QRhiResourceUpdateBatch *updates, const float clear[4])hmi::SpriteBatch
~SpriteBatch()hmi::SpriteBatch