JustAnotherDnDGame 0.1.0
Jeu de rĂ´le tactique au d20, vue de dessus, en C++/Qt
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hmi::SpriteRenderer Member List

This is the complete list of members for hmi::SpriteRenderer, including all inherited members.

_atlashmi::SpriteRendererprivate
_batchhmi::SpriteRendererprivate
_cachehmi::SpriteRendererprivate
_loggedStatisticshmi::SpriteRendererprivate
_planesDirectoryhmi::SpriteRendererprivate
_scenehmi::SpriteRendererprivate
_skinshmi::SpriteRendererprivate
_skinSethmi::SpriteRendererprivate
lastScene() const noexcepthmi::SpriteRendererinline
logStatisticsIfChanged()hmi::SpriteRendererprivate
render(core::World &world, const Camera2D &camera, RenderMode mode, float interpolationAlpha, const std::optional< std::string > &background={}, int levelWidth=0, int levelHeight=0, const std::vector< core::TileTextureOverride > &textureOverrides={}, const std::unordered_map< std::string, core::Animation > &tileAnimations={}, const std::vector< core::Plane > &planes={}, bool planeParallax=false, const core::TileMap *doorCollision=nullptr)hmi::SpriteRenderer
setPlanesDirectory(std::filesystem::path directory)hmi::SpriteRendererinline
setSkins(const SkinCatalog *skins, std::string skinSet={})hmi::SpriteRendererinline
SpriteRenderer(SpriteBatch &batch, const TextureAtlas &atlas, TextureCache &cache)hmi::SpriteRenderer