Here is a list of all namespace functions with links to the namespace documentation for each function:
- r -
- readJsonObject() : core
- readJsonObjectFromFile() : core
- readRegion() : hmi
- reapplyEditorTheme() : hmi
- regionAxisName() : core
- regionForTile() : hmi
- regionGradeFromName() : core
- regionGradeName() : core
- relativeLuminance() : hmi
- removeFromBackpack() : core
- renderBand() : hmi
- renderLayerName() : hmi
- renderModeFromName() : hmi
- renderModeName() : hmi
- resamplePlane() : hmi
- resolveBackgroundTexture() : hmi
- resolveCameraFraming() : core
- resolveDeclaredPlayerClip() : hmi
- resolvedFontFamily() : hmi
- resolveEffectiveEditorTheme() : hmi
- resolveFontFamily() : hmi
- resolveLinkClick() : hmi
- resolveOrPlaceholder() : hmi
- resolvePlaneTextures() : hmi
- resolveTextureAssignClick() : hmi
- resolveTileAppearance() : hmi
- resolveTransition() : hmi
- rollCheck() : core
- rollDice() : core
- rollStance() : core
- rollStanceName() : core
- rotateClockwise() : hmi
- rotateCounterClockwise() : hmi
- roundToScreenPixel() : hmi
- rpgScreenDescriptor() : hmi
- rpgScreens() : hmi
- ruleLabel() : hmi