JustAnotherDnDGame 0.1.0
Jeu de rôle tactique au d20, vue de dessus, en C++/Qt
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GamepadButton.h
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1// SPDX-FileCopyrightText: 2026 Valentin Eloy
2// SPDX-License-Identifier: GPL-3.0-or-later
3
4#pragma once
5
10
11namespace hmi {
12
34
36constexpr int GAMEPAD_BUTTON_COUNT = 10;
37
38} // namespace hmi
Definition AudioEngine.cpp:15
GamepadButton
Bouton (ou direction) manette remappable à une action de jeu (EX-CTRL-002, LOT-30).
Definition GamepadButton.h:22
@ X
Definition GamepadButton.h:29
@ Down
Definition GamepadButton.h:24
@ Up
Definition GamepadButton.h:23
@ RightShoulder
Definition GamepadButton.h:32
@ LeftShoulder
Definition GamepadButton.h:31
@ Y
Definition GamepadButton.h:30
@ A
Definition GamepadButton.h:27
@ B
Definition GamepadButton.h:28
constexpr int GAMEPAD_BUTTON_COUNT
Nombre de boutons manette remappables (GamepadButton).
Definition GamepadButton.h:36
@ Right
Definition TextRenderer.h:26
@ Left
Definition TextRenderer.h:26