JustAnotherDnDGame 0.1.0
Jeu de rôle tactique au d20, vue de dessus, en C++/Qt
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core::AssetFamilyTable Struct Reference

La table des familles, et ce qui n'a pas pu être lu. More...

#include <AssetKey.h>

Public Member Functions

const AssetFamilyDefinitionfind (std::string_view name) const
bool ok () const

Public Attributes

std::vector< AssetFamilyDefinitionfamilies
std::vector< std::string > errors

Detailed Description

La table des familles, et ce qui n'a pas pu être lu.

Member Function Documentation

◆ find()

const AssetFamilyDefinition * core::AssetFamilyTable::find ( std::string_view name) const
nodiscard

◆ ok()

bool core::AssetFamilyTable::ok ( ) const
inlinenodiscard

Member Data Documentation

◆ errors

std::vector<std::string> core::AssetFamilyTable::errors

◆ families

std::vector<AssetFamilyDefinition> core::AssetFamilyTable::families

The documentation for this struct was generated from the following files:
  • /home/runner/work/JustAnotherDnDGame/JustAnotherDnDGame/Source/Core/Resources/AssetKey.h
  • /home/runner/work/JustAnotherDnDGame/JustAnotherDnDGame/Source/Core/Resources/AssetKey.cpp