JustAnotherDnDGame 0.1.0
Jeu de rôle tactique au d20, vue de dessus, en C++/Qt
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hmi::SpriteBatch::Vertex Struct Reference

Sommet envoyé au GPU : position monde (x, y), UV, couleur RVBA. More...

Public Attributes

float x
float y
float u
float v
float r
float g
float b
float a

Detailed Description

Sommet envoyé au GPU : position monde (x, y), UV, couleur RVBA.

Member Data Documentation

◆ a

float hmi::SpriteBatch::Vertex::a

◆ b

float hmi::SpriteBatch::Vertex::b

◆ g

float hmi::SpriteBatch::Vertex::g

◆ r

float hmi::SpriteBatch::Vertex::r

◆ u

float hmi::SpriteBatch::Vertex::u

◆ v

float hmi::SpriteBatch::Vertex::v

◆ x

float hmi::SpriteBatch::Vertex::x

◆ y

float hmi::SpriteBatch::Vertex::y

The documentation for this struct was generated from the following file:
  • /home/runner/work/JustAnotherDnDGame/JustAnotherDnDGame/Source/HMI/Graphics/SpriteBatch.h