JustAnotherDnDGame 0.1.0
Jeu de rĂ´le tactique au d20, vue de dessus, en C++/Qt
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TexturePanel.cpp File Reference
#include "HMI/Editor/TexturePanel.h"
#include <QAbstractItemModel>
#include <QAbstractItemView>
#include <QCheckBox>
#include <QComboBox>
#include <QDialog>
#include <QDialogButtonBox>
#include <QEvent>
#include <QHeaderView>
#include <QIcon>
#include <QImage>
#include <QItemSelectionModel>
#include <QList>
#include <QModelIndex>
#include <QPushButton>
#include <QSignalBlocker>
#include <QSpinBox>
#include <QStandardItem>
#include <QStandardItemModel>
#include <QString>
#include <QStringList>
#include <QStyledItemDelegate>
#include <QTableView>
#include <QTimer>
#include <QTreeView>
#include <QVBoxLayout>
#include <QVariant>
#include <algorithm>
#include <array>
#include <cstddef>
#include <cstdint>
#include <cstring>
#include <iterator>
#include <memory>
#include <optional>
#include <utility>
#include <vector>
#include "Core/Ecs/AnimationClip.h"
#include "Core/Ecs/Systems/AnimationSystem.h"
#include "Core/Levels/LevelDraft.h"
#include "HMI/Editor/AssetReferences.h"
#include "HMI/Editor/AssetThumbnailView.h"
#include "HMI/Editor/MechanismAnimationAssignments.h"
#include "HMI/Editor/SkinAssignments.h"
#include "HMI/Editor/TaxonomyLabels.h"
#include "HMI/Editor/ThumbnailGeometry.h"
#include "HMI/Graphics/GraphicsLog.h"
#include "HMI/Graphics/MechanismVisuals.h"
#include "HMI/Graphics/MissingTexture.h"
#include "HMI/Graphics/ProceduralAtlas.h"
#include "HMI/Graphics/TextureLoader.h"
#include "HMI/Interface/DesignTokens.h"
#include "HMI/Localization/Localization.h"
#include "ui_TexturePanel.h"

Namespaces

namespace  hmi