JustAnotherDnDGame 0.1.0
Jeu de rôle tactique au d20, vue de dessus, en C++/Qt
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core::EquipmentCatalog Struct Reference

Les deux catalogues chargés, et ce qui n'a pas pu l'être. More...

#include <Equipment.h>

Public Member Functions

const WeaponfindWeapon (std::string_view id) const
const ArmorfindArmor (std::string_view id) const

Public Attributes

std::vector< Weaponweapons
std::vector< Armorarmors
std::vector< std::string > errors

Detailed Description

Les deux catalogues chargés, et ce qui n'a pas pu l'être.

Member Function Documentation

◆ findArmor()

const Armor * core::EquipmentCatalog::findArmor ( std::string_view id) const
nodiscard

◆ findWeapon()

const Weapon * core::EquipmentCatalog::findWeapon ( std::string_view id) const
nodiscard

Member Data Documentation

◆ armors

std::vector<Armor> core::EquipmentCatalog::armors

◆ errors

std::vector<std::string> core::EquipmentCatalog::errors

◆ weapons

std::vector<Weapon> core::EquipmentCatalog::weapons

The documentation for this struct was generated from the following files:
  • /home/runner/work/JustAnotherDnDGame/JustAnotherDnDGame/Source/Core/Rpg/Equipment.h
  • /home/runner/work/JustAnotherDnDGame/JustAnotherDnDGame/Source/Core/Rpg/Equipment.cpp