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JustAnotherDnDGame 0.1.0
Jeu de rĂ´le tactique au d20, vue de dessus, en C++/Qt
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#include "HMI/Graphics/DraftRenderer.h"#include <algorithm>#include "Core/Ecs/Components/Sprite.h"#include "Core/Ecs/Components/Transform.h"#include "Core/Levels/CameraFraming.h"#include "Core/Levels/LevelDraft.h"#include "Core/Levels/TileMap.h"#include "Core/Levels/TileType.h"#include "Core/Math/Rect.h"#include "Core/Math/Vector2.h"#include "HMI/Editor/LinkGeometry.h"#include "HMI/Graphics/AssetContract.h"#include "HMI/Graphics/Camera2D.h"#include "HMI/Graphics/FollowCamera.h"#include "HMI/Graphics/MissingTexture.h"#include "HMI/Graphics/Parallax.h"#include "HMI/Graphics/PlaneVisuals.h"#include "HMI/Graphics/RoomGrid.h"#include "HMI/Graphics/ShadowRenderer.h"#include "HMI/Graphics/SpriteBatch.h"#include "HMI/Graphics/TextureAtlas.h"#include "HMI/Graphics/TextureCache.h"#include "HMI/Graphics/TileAutotile.h"#include "HMI/Graphics/TileSkinTag.h"#include "HMI/Graphics/TileVisuals.h"Namespaces | |
| namespace | hmi |