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Here is a list of all variables with links to the classes they belong to:
- l -
- label : core::RegionSpeciesShare, hmi::SheetRow, hmi::SkinSection, hmi::TileCategory, hmi::TileEntry, hmi::TileSubgroup
- labelKey : hmi::EditorActionSpec, hmi::RpgField
- languageCount : core::Background
- languages : core::Creature, core::Species
- large : hmi::SpacingTokens
- layer : core::Sprite, hmi::ComposedQuad
- layers : core::LevelData, core::LevelDraft::State
- layout : hmi::RpgScreenDescriptor
- left : hmi::ArrowHead
- leftColumn : hmi::RpgScreenLayout
- level : core::CharacterSheet, core::ClassLevel, core::ExperienceLevel, core::LevelLoadResult, core::MemoryLogSink::Entry, hmi::EditorStatusContext
- levels : core::ExperienceTable
- levelToolBarVisible : hmi::WorkspaceDressing
- life : core::Particle
- lifeMax : core::ParticleEffect
- lifeMin : core::ParticleEffect
- line : core::TextPosition, hmi::ComposedQuad
- lineHeight : hmi::FontMetrics
- locations : core::Atlas, core::Region
- lookup : hmi::InventoryContext