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Here is a list of all variables with links to the classes they belong to:
- h -
- happened : core::InteractionOutcome
- heavilyEncumberedGramsPerStrength : core::EncumbranceRules
- heavilyEncumberedSpeedPenaltyMeters : core::EncumbranceRules
- height : core::AssetFamilyDefinition, core::AtlasRegion, core::CameraZone, core::MarkerImage, hmi::BackdropQuad, hmi::BackgroundTexture, hmi::DecodedImage, hmi::GlyphMetrics, hmi::LoadedTexture, hmi::PixelCanvasRealSize, hmi::PixelClipboard, hmi::PixelScreenRect, hmi::PlanePixelSize, hmi::PlaneTexture, hmi::ProceduralAtlasImage, hmi::ProceduralFontImage, hmi::RoomBounds, hmi::SkinTexture, hmi::SpriteQuad, hmi::TextExtent
- heightPixels : hmi::PlaneEditStatusInfo
- help : hmi::EditorStatusLines
- hit : core::SweepResult
- hitDice : core::Creature
- hitDie : core::PlayableClass
- hitPoints : core::Creature
- hitPointsGained : core::LevelUpResult
- horizontal : hmi::TextAnchor
- hoveredCell : hmi::LevelStatusInfo, hmi::LinkOverlayState
- hoveredPixel : hmi::PixelEditStatusInfo