Here is a list of all variables with links to the classes they belong to:
- c -
- cameraBounds : hmi::PlaneParallax
- cameraFraming : core::LevelData, core::LevelDraft::State, hmi::LevelStatusInfo
- cameraPosition : core::ExplorationSnapshot
- caption : hmi::IdentityBaseScale, hmi::TypographyTokens
- captured : core::ExplorationSnapshot
- carriedWeightGrams : core::DerivedStats
- carryingCapacityGrams : core::DerivedStats
- carryingCapacityGramsPerStrength : core::EncumbranceRules
- catalog : hmi::SkinCatalogResult, hmi::SoundCatalogResult
- catalogues : core::AssetFamilyDefinition
- category : core::Armor, core::Item, core::Weapon
- cell : hmi::LinkGestureDecision, hmi::PendingLink, hmi::TextureAssignDecision
- center : hmi::FollowCameraState
- challengeRating : core::Creature
- characterSheet : hmi::SceneTextures
- characterSheetHeight : hmi::SceneTextures
- characterSheetWidth : hmi::SceneTextures
- checkable : hmi::EditorActionSpec
- classes : core::CharacterOptions
- classId : core::CharacterSheet
- climb : core::CreatureSpeed
- clipIndex : core::Animation
- clips : core::Animation, hmi::AnimationDescription
- closed : hmi::IconStroke
- color : hmi::DesignTokens, hmi::IconStroke, hmi::PixelPaletteEntry, hmi::PixelPaletteExtractionEntry
- column : core::GridPosition, core::TextPosition, hmi::AutotileCell, hmi::RoomBounds
- columnOffset : core::EncounterCombatant
- columns : hmi::RpgContentBlock
- combatants : core::Encounter
- comboSpeedBonus : core::PhysicsConfig
- comboSpeedCap : core::PhysicsConfig
- comboWindowTime : core::PhysicsConfig
- conditionImmunities : core::Creature
- considered : hmi::SceneStatistics
- consumable : core::InteractableKind
- consumed : core::InteractionOutcome
- consumedFlag : core::Interactable
- controlMinWidth : hmi::SizeTokens
- count : core::Dice, core::ParticleEffect, hmi::PixelPaletteExtractionEntry
- coyoteTime : core::PhysicsConfig
- creatureId : core::CombatantPlacement, core::EncounterCombatant
- creatures : core::Bestiary
- creatureType : core::Creature
- culled : hmi::SceneStatistics
- CULLING_MARGIN_UNITS : hmi::ComposedScene
- currentColor : hmi::PixelEditStatusInfo
- currentHitPoints : core::CharacterSheet