Here is a list of all class members with links to the classes they belong to:
- c -
- Camera2D() : hmi::Camera2D
- cameraBounds : hmi::PlaneParallax
- cameraFraming() : core::Level, core::LevelData, core::LevelDraft, core::LevelDraft::State, hmi::LevelStatusInfo
- cameraFramingChanged() : hmi::TexturePanel
- cameraPosition : core::ExplorationSnapshot
- cameraZoneRemoveRequested() : hmi::TexturePanel
- canCopy() : hmi::EditContextTarget, hmi::GameViewport, hmi::PixelCanvas
- canPaste() : hmi::EditContextTarget, hmi::GameViewport, hmi::PixelCanvas
- canRedo() : core::LevelDraft, hmi::EditContextTarget, hmi::GameViewport, hmi::PixelCanvas, hmi::PixelHistory
- canUndo() : core::LevelDraft, hmi::EditContextTarget, hmi::GameViewport, hmi::PixelCanvas, hmi::PixelHistory
- capacity : hmi::InventoryModel
- caption : hmi::IdentityBaseScale, hmi::TypographyTokens
- capture() : hmi::MechanismEventState
- captured : core::ExplorationSnapshot
- carried : hmi::InventoryModel
- carriedWeightGrams : core::DerivedStats
- carryingCapacityGrams : core::DerivedStats
- carryingCapacityGramsPerStrength : core::EncumbranceRules
- catalog : hmi::SkinCatalogResult, hmi::SoundCatalogResult
- catalogues : core::AssetFamilyDefinition
- category : core::Armor, core::Item, core::Weapon
- cell : hmi::LinkGestureDecision, hmi::PendingLink, hmi::TextureAssignDecision
- cellAt() : hmi::GameViewport
- center() : hmi::Camera2D, hmi::FollowCameraState
- centerCameraOnRoom() : hmi::GameSession
- centerCameraOnWholeLevel() : hmi::GameSession
- centerCameraOnZone() : hmi::GameSession
- challengeRating : core::Creature
- changed() : hmi::CharacterSheetModel, hmi::InventoryModel, hmi::ScreenRouter
- changeLanguage() : hmi::MainWindow
- changePlaneDensity() : hmi::MainWindow
- characterSheet : hmi::SceneTextures
- characterSheetHeight : hmi::SceneTextures
- CharacterSheetModel() : hmi::CharacterSheetModel
- characterSheetWidth : hmi::SceneTextures
- checkable : hmi::EditorActionSpec
- clampedCell() : hmi::GameViewport
- classAndLevel : hmi::CharacterSheetModel
- classes : core::CharacterOptions
- classId : core::CharacterSheet
- clear() : core::MemoryLogSink, core::ParticleSystem, core::WorldFlags, hmi::ComposedScene, hmi::QuadRecorder
- clearAssignment() : hmi::SkinCatalog
- clearCache() : hmi::AssetThumbnailView
- clearColor : hmi::GameViewportItem
- clearColorChanged() : hmi::GameViewportItem
- clearSinks() : core::Logger
- clearThumbnailCache() : hmi::PalettePanel
- clearVisibleBounds() : hmi::ComposedScene
- climb : core::CreatureSpeed
- clipAt() : core::ClipSet
- clipCount() : core::ClipSet
- clipIndex : core::Animation
- clips : core::Animation, hmi::AnimationDescription
- Clock : hmi::GameViewport
- closeBatch() : hmi::SpriteBatch
- closeCredits() : hmi::ScreenRouter
- closed : hmi::IconStroke
- closeEvent() : hmi::MainWindow
- closeOptions() : hmi::ScreenRouter
- closePlaneInCanvas() : hmi::MainWindow
- closeRpgScreen() : hmi::ScreenRouter
- collectActiveDangerBoxes() : hmi::GameSession
- collisionMap() : core::MechanismController
- color : hmi::DesignTokens, hmi::IconStroke, hmi::PixelPaletteEntry, hmi::PixelPaletteExtractionEntry
- colorActivated() : hmi::PixelPalettePanel
- column : core::GridPosition, core::TextPosition, hmi::AutotileCell, hmi::RoomBounds
- columnOffset : core::EncounterCombatant
- columns() : hmi::RoomGrid, hmi::RpgContentBlock
- combatants : core::Encounter
- comboSpeedBonus : core::PhysicsConfig
- comboSpeedCap : core::PhysicsConfig
- comboWindowTime : core::PhysicsConfig
- commitRegionMutation() : hmi::PixelCanvas
- componentOf() : core::View< Components >
- components() : core::ComponentPool< T >
- composeCameraFraming() : hmi::DraftRenderer
- composeGrid() : hmi::DraftRenderer
- composeHighlight() : hmi::DraftRenderer
- composeLinks() : hmi::DraftRenderer
- composeTextureOverrideMarkers() : hmi::DraftRenderer
- conditionImmunities : core::Creature
- confirmDiscardPixelChanges() : hmi::MainWindow
- confirmDiscardPlaneChanges() : hmi::MainWindow
- connectControls() : hmi::PlanesPanel
- connectPlanesPanel() : hmi::MainWindow
- considered : hmi::SceneStatistics
- constrainEnabled() : hmi::PixelPalettePanel
- constrainToggled() : hmi::PixelPalettePanel
- consumable : core::InteractableKind
- consumed : core::InteractionOutcome
- consumedFlag : core::Interactable
- contains() : core::Rect
- containsSpriteAt() : hmi::QuadRecorder
- context() : hmi::SceneResources
- continueToolTo() : hmi::PixelCanvas
- controlMinWidth : hmi::SizeTokens
- copy() : hmi::EditContextTarget, hmi::GameViewport, hmi::PixelCanvas
- copySelection() : hmi::GameViewport
- count : core::Dice, core::ParticleEffect, hmi::PixelPaletteExtractionEntry
- countOnLayer() : hmi::QuadRecorder
- countWithTexture() : hmi::QuadRecorder
- coyoteTime : core::PhysicsConfig
- create() : core::EntityManager, hmi::LevelFileOperations, hmi::SceneResources
- created() : hmi::SceneResources
- createEntity() : core::World
- createPlane() : hmi::MainWindow
- createRenderer() : hmi::GameViewportItem
- createResources() : hmi::GameViewport
- creatureId : core::CombatantPlacement, core::EncounterCombatant
- creatures : core::Bestiary
- creatureType : core::Creature
- crushedPlayer() : core::MechanismController
- culled : hmi::SceneStatistics
- CULLING_MARGIN_UNITS : hmi::ComposedScene
- cullingBounds() : hmi::ComposedScene
- currentColor() : hmi::PixelCanvas, hmi::PixelEditStatusInfo
- currentColorChanged() : hmi::PixelCanvas
- currentFrameRegion() : hmi::AnimationCatalog
- currentHitPoints : core::CharacterSheet
- currentRpgScreen : hmi::ScreenRouter
- currentScreen : hmi::ScreenRouter
- currentSet() : hmi::TexturePanel