JustAnotherDnDGame
0.1.0
Jeu de rĂ´le tactique au d20, vue de dessus, en C++/Qt
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Class Index
A
|
B
|
C
|
D
|
E
|
F
|
G
|
I
|
J
|
K
|
L
|
M
|
N
|
O
|
P
|
Q
|
R
|
S
|
T
|
V
|
W
A
Aabb
(
core
)
Actor
(
core
)
Animation
(
core
)
AnimationCatalog
(
hmi
)
AnimationClip
(
core
)
AnimationDescription
(
hmi
)
AnimationDescriptionResult
(
hmi
)
AnimationSystem
(
core
)
Armor
(
core
)
ArrowHead
(
hmi
)
AssetDimensionContract
(
hmi
)
AssetFamilyDefinition
(
core
)
AssetFamilyTable
(
core
)
AssetFileOperations
(
hmi
)
AssetKey
(
core
)
AssetPaths
(
hmi
)
AssetReference
(
hmi
)
AssetThumbnailView
(
hmi
)
AssetValidation
(
hmi
)
Atlas
(
core
)
AtlasRegion
(
core
)
AudioEngine
(
hmi
)
AutotileCell
(
hmi
)
B
BackdropQuad
(
hmi
)
Background
(
core
)
BackgroundFit
(
hmi
)
BackgroundTexture
(
hmi
)
SpriteBatch::Batch
(
hmi
)
Bestiary
(
core
)
BitmapFont
(
hmi
)
C
CacheRegistry
(
hmi
)
Camera2D
(
hmi
)
CameraFramingConfig
(
core
)
CameraZone
(
core
)
CharacterCreationRules
(
core
)
CharacterOptions
(
core
)
CharacterSheet
(
core
)
CharacterSheetContext
(
hmi
)
CharacterSheetModel
(
hmi
)
CheckResult
(
core
)
ClassLevel
(
core
)
ClipSet
(
core
)
Collider
(
core
)
Color
(
core
)
ColorTokens
(
hmi
)
CombatantPlacement
(
core
)
CombatMode
(
hmi
)
ComponentPool
(
core
)
ComposedQuad
(
hmi
)
ComposedScene
(
hmi
)
ConsoleLogSink
(
core
)
Creature
(
core
)
CreatureAction
(
core
)
CreatureSpeed
(
core
)
CreatureTrait
(
core
)
D
DecodedImage
(
hmi
)
DemonstrationCharacter
(
hmi
)
DerivedStats
(
core
)
DesignColor
(
hmi
)
DesignTokens
(
hmi
)
DeterministicRandom
(
core
)
DiagnosticsMeasurements
(
hmi
)
Dice
(
core
)
DiceRoll
(
core
)
DraftRenderer
(
hmi
)
E
EditContextTarget
(
hmi
)
EditorActions
(
hmi
)
EditorActionSpec
(
hmi
)
EditorKeyBindings
(
hmi
)
EditorKeybindingsWidget
(
hmi
)
EditorStatusContext
(
hmi
)
EditorStatusLines
(
hmi
)
Encounter
(
core
)
EncounterCatalog
(
core
)
EncounterCombatant
(
core
)
EncounterRun
(
core
)
EncounterTrigger
(
core
)
EncumbranceRules
(
core
)
Engine
(
core
)
Entity
(
core
)
EntityManager
(
core
)
MemoryLogSink::Entry
(
core
)
EquipmentCatalog
(
core
)
ExpectedAssetKey
(
core
)
ExperienceLevel
(
core
)
ExperienceTable
(
core
)
ExplorationMode
(
hmi
)
ExplorationSnapshot
(
core
)
F
FileLogSink
(
core
)
FileOperationResult
(
hmi
)
FixedTimestep
(
core
)
FollowCameraState
(
hmi
)
FontFamilyResolution
(
hmi
)
FontMetrics
(
hmi
)
FontMetricsResult
(
hmi
)
FrameRateAverage
(
hmi
)
G
GameKeyBindings
(
hmi
)
GamepadBindings
(
hmi
)
GamepadBindingsWidget
(
hmi
)
GamepadPoller
(
hmi
)
GameSession
(
hmi
)
GameViewport
(
hmi
)
GameViewportItem
(
hmi
)
GlyphMetrics
(
hmi
)
GridDistanceField
(
core
)
GridPosition
(
core
)
I
IComponentPool
(
core
)
IconGeometry
(
hmi
)
IconPoint
(
hmi
)
IconStroke
(
hmi
)
IdentityBaseScale
(
hmi
)
IGameMode
(
hmi
)
IGameModePasses
(
hmi
)
ILogSink
(
core
)
InputState
(
hmi
)
Interactable
(
core
)
InteractableKind
(
core
)
InteractionCandidate
(
core
)
InteractionOutcome
(
core
)
InteractionTarget
(
core
)
Inventory
(
core
)
InventoryContext
(
hmi
)
InventoryEntry
(
core
)
InventoryModel
(
hmi
)
InventoryStack
(
core
)
ISystem
(
core
)
Item
(
core
)
ItemCatalog
(
core
)
ItemLookup
(
core
)
View::Iterator
(
core
)
J
JsonDocument
(
core
)
K
KeyBindingIconEntry
(
hmi
)
KeybindingsWidget
(
hmi
)
KeyHint
(
hmi
)
L
LayerVisibility
(
hmi
)
Level
(
core
)
LevelBrowserPanel
(
hmi
)
LevelData
(
core
)
LevelDraft
(
core
)
LevelFileOperations
(
hmi
)
LevelLoader
(
core
)
LevelLoadResult
(
core
)
LevelStatusInfo
(
hmi
)
LevelUpResult
(
core
)
LevelWriter
(
core
)
LineQuad
(
hmi
)
LinkGestureDecision
(
hmi
)
LinkOverlayState
(
hmi
)
LinkPanel
(
hmi
)
LinkRow
(
hmi
)
LinkSegment
(
hmi
)
LoadedCharacterSheet
(
core
)
LoadedTexture
(
hmi
)
Localization
(
hmi
)
Location
(
core
)
Logger
(
core
)
M
MainWindow
(
hmi
)
MapEntity
(
core
)
MarkerColor
(
core
)
MarkerImage
(
core
)
Mechanism
(
core
)
MechanismAnimationRow
(
hmi
)
MechanismController
(
core
)
MechanismEventState
(
hmi
)
MechanismVisualState
(
hmi
)
MemoryLogSink
(
core
)
Modifier
(
core
)
MovementSystem
(
core
)
N
NamedTrait
(
core
)
O
OptionsModel
(
hmi
)
P
PalettePanel
(
hmi
)
PaletteThumbnail
(
hmi
)
PanelFocusEntry
(
hmi
)
Particle
(
core
)
ParticleEffect
(
core
)
ParticleSystem
(
core
)
PendingData
(
hmi
)
PendingLink
(
hmi
)
PhysicsConfig
(
core
)
PixelCanvas
(
hmi
)
PixelCanvasRealSize
(
hmi
)
PixelCanvasView
(
hmi
)
PixelClipboard
(
hmi
)
PixelEditStatusInfo
(
hmi
)
PixelHistory
(
hmi
)
PixelHistoryEntry
(
hmi
)
PixelHistoryPanel
(
hmi
)
PixelPalette
(
hmi
)
PixelPaletteEntry
(
hmi
)
PixelPaletteExtractionEntry
(
hmi
)
PixelPalettePanel
(
hmi
)
PixelPanelFocusEntry
(
hmi
)
PixelRegion
(
hmi
)
PixelScreenRect
(
hmi
)
Plane
(
core
)
PlaneEditStatusInfo
(
hmi
)
PlaneLayer
(
hmi
)
PlaneParallax
(
hmi
)
PlanePixelSize
(
hmi
)
PlanesPanel
(
hmi
)
PlaneTexture
(
hmi
)
PlaneVisibility
(
hmi
)
PlayableClass
(
core
)
PlayerInput
(
core
)
PlayerSpriteQuad
(
hmi
)
PlayerSpriteTag
(
hmi
)
PreviousPosition
(
hmi
)
ProceduralAtlasImage
(
hmi
)
ProceduralFont
(
hmi
)
ProceduralFontImage
(
hmi
)
ProvisionalStatus
(
core
)
Q
QuadRecorder
(
hmi
)
R
Rect
(
core
)
Region
(
core
)
RegionAppraisal
(
core
)
RegionPopulation
(
core
)
RegionSpeciesShare
(
core
)
RegionStatistic
(
core
)
RenderLayerTag
(
hmi
)
RhiContext
(
hmi
)
RoomBounds
(
hmi
)
RoomGrid
(
hmi
)
RpgActor
(
core
)
RpgContentBlock
(
hmi
)
RpgField
(
hmi
)
RpgScreenDescriptor
(
hmi
)
RpgScreenLayout
(
hmi
)
S
AudioEngine::Sample
(
hmi
)
SceneResources
(
hmi
)
SceneStatistics
(
hmi
)
SceneTextures
(
hmi
)
ScopedLogLevel
(
core
)
ScreenDressing
(
hmi
)
ScreenRouter
(
hmi
)
ScreenShakeState
(
hmi
)
ScreenState
(
hmi
)
SheetRow
(
hmi
)
SheetRowModel
(
hmi
)
SizeTokens
(
hmi
)
SkillCatalog
(
core
)
SkillCheckModifier
(
core
)
SkillDefinition
(
core
)
SkinCatalog
(
hmi
)
SkinCatalogResult
(
hmi
)
SkinEntry
(
hmi
)
SkinRow
(
hmi
)
SkinSection
(
hmi
)
SkinTexture
(
hmi
)
SoundCatalog
(
hmi
)
SoundCatalogResult
(
hmi
)
SpacingTokens
(
hmi
)
Species
(
core
)
Sprite
(
core
)
SpriteBatch
(
hmi
)
SpriteQuad
(
hmi
)
SpriteRenderer
(
hmi
)
LevelDraft::State
(
core
)
StyleSheetSubstitutionResult
(
hmi
)
SweepResult
(
core
)
T
TextAnchor
(
hmi
)
TextExtent
(
hmi
)
TextPosition
(
core
)
TextureAssignDecision
(
hmi
)
TextureAtlas
(
hmi
)
TextureCache
(
hmi
)
TexturePanel
(
hmi
)
TileAppearance
(
hmi
)
TileCategory
(
hmi
)
TileEntry
(
hmi
)
TileLayer
(
core
)
TileMap
(
core
)
TileSkinTag
(
hmi
)
TileSubgroup
(
hmi
)
TileTextureOverride
(
core
)
TopDownConfig
(
core
)
Transform
(
core
)
TriggerWeight
(
core
)
TypographyLevel
(
hmi
)
TypographyTokens
(
hmi
)
V
Vector2
(
core
)
Velocity
(
core
)
SpriteBatch::Vertex
(
hmi
)
View
(
core
)
W
Weapon
(
core
)
WorkspaceDressing
(
hmi
)
World
(
core
)
WorldFlags
(
core
)
Generated by
1.16.1